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Headset Lets You Explore a Brain in Real Time

You can be safe in the wisdom that I bring the very best headphones content pieces, a number of them are my own a number of which are curated by me, if i choose to use somebody elses writing it’s because it is relevant to my readership, so feel confident you are reading the best from my industry.

What if it were possible to explore your brain in virtual reality, watching your thoughts flashing before your eyes? A team of neuroscientists and software developers have created a way to do precisely that.

A new system combines brain scanning, brain recording and virtual reality to allow a user to journey through a person’s brain in real-time. This “glass brain” was demonstrated here at the South by Southwest (SXSW) Interactive festival on Monday.

Philip Rosedale, creator of the game Second Life, and Adam Gazzaley, a neuroscientist at the University of California San Francisco, demonstrated their “glass brain” here at the South by Southwest (SXSW) Interactive festival on March 10, 2014.
The system was developed by computational neuroscientists Tim Mullen and Christian Kothe of the University of California, San Diego, in collaboration with the lab of Adam Gazzaley, a neuroscientist at the University of California, San Francisco, using a virtual reality Earpiece made by the gaming company Oculus Rift.

“We’ve never been able to step inside the structures [of the brain] and see it in this way,” Gazzaley said. “It’s biofeedback on the next level.”

Independently, Gazzaley has been collaborating with Philip Rosedale, creator of the game Second Life, on using virtual reality to improve neuroscience, and vice versa.

A new system called “glass brain” reveals the surface of a woman’s brain in real-time. The system, which uses virtual reality, brain scanning and brain recording, was demonstrated at the South by Southwest Interactive festival on March 10, 2014
The brain in the demo actually belonged to Rosedale’s wife Yvette, who was wearing a cap studded with electroencephalogram (EEG) electrodes that measure differences in electric potential in order to record brain activity. Gazzaley’s team had previously scanned Yvette’s brain using magnetic resonance imaging (MRI) to reveal its underlying structure and tangle of neural fibers. [3D Images: Exploring the Human Brain]

During the demo, Rosedale wore a virtual reality Headphone through which he could explore his wife’s brain in 3D, as flashes of light displayed her brain activity from the EEG. A projection screen showed a similar view to the audience.

The glass brain didn’t actually show what Yvette was thinking — the EEG signals merely painted a picture of her brain activity more broadly. But the researchers ultimately hope to get closer to decoding brain signals and displaying them using the virtual reality system.

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Project Morpheus PS4 Virtual Reality head set full specs

Article of the Day………ok so i haven’t got an article seven days a week, but if i get a chance I will post articles I find interesting. Lucky enough here is one of these articles that I read and needed to share. If you enjoy it as much as me, please add one of the special social media likes, you know the one which tells one and all that you loved something, rather then you sat on your arse and watched Television!

The screen is s 5 inch LCD with a resolution described as “1920×RGB×1080 (960×RGB×1080 per eye)” and a 90 degree field of view. The unit packs in an accelerometer, gyroscope and a USB interface. There’s also an HDMI, possibly so you can watch films on it.

The release also mentions how you can “use a PlayStation Move Motion Controller as an object, such as a sword” with the headset. Using the camera it can track Morpheus, a controller and a Move.The unit also uses a “3D audio technology uniquely developed by SCE”. This apparently “re-creates stereoscopic sounds heard from below and above the players, such as footsteps climbing up stairs below them, or engine noises of helicopters flying overhead”. It adds that “sounds that players hear change in real-time depending on their head orientation, creating a highly realistic audio environment within an immersive 360-degree virtual world”.

Exciting. Here’s the full release from Sony:

Tokyo, March 19, 2014 – Sony Computer Entertainment Inc. (SCE) today announced the development of “Project Morpheus” (Morpheus) – a virtual reality (VR) system that takes the PlayStation®4 (PS4™) system to the next level of immersion and demonstrates the future of gaming. SCE will continue development of Morpheus looking towards a future commercial launch.

“At SCE we view innovation as an opportunity to build on our mission to push the boundaries of play,” said Shuhei Yoshida, President of SCE Worldwide Studios. “Project Morpheus is the latest example of innovation from SCE, and we’re looking forward to it continued development and the games that will be created as development kits get into the hands of content creators.”

Morpheus enables developers to create experiences that deliver a sense of presence – where players feel as though they are physically inside the virtual world of a game. Presence is like a window into another world that heightens the emotions gamers experience as they play. Morpheus features a visor style head-mounted display and works seamlessly with PlayStation®Camera to deliver a unique VR experience right before the player’s eyes. Inertial sensors built into the head mount unit and PlayStation Camera accurately track head orientation and movement so as the player’s head rotates, the image of the virtual world rotates naturally and intuitively in real-time. Furthermore, in supporting games, the player can use a PlayStation®Move (PS Move) Motion Controller as an object, such as a sword. Morpheus will reproduce the player’s hands and sword within the game so the player feels like they are physically fighting off enemies with their sword in the virtual world.

Morpheus adopts 3D audio technology uniquely developed by SCE. In addition to sounds coming from front, behind, left and right, Morpheus re-creates stereoscopic sounds heard from below and above the players, such as footsteps climbing up stairs below them, or engine noises of helicopters flying overhead. Sounds that players hear change in real-time depending on their head orientation, creating a highly realistic audio environment within an immersive 360-degree virtual world.

Along with PlayStation Camera, Wireless Controller for PS4, and PS Move, Morpheus will deliver immersive breakthrough entertainment experiences to gamers through the PS4 system, leveraging SCE’s expertise across key areas for VR – including display/optics, audio, tracking, control, ease of use, and content.

Developers will be able to create Morpheus content for PS4, a platform which has sold over 6 million units only after 3 months and a half of its launch, and is continuing to show strong momentum. The Morpheus dedicated SDK is currently under development and will become available when ready.

During the Game Developers Conference 2014 held in San Francisco from March 19 through March 21, attendees can visit the Sony Computer Entertainment America booth to have a hands-on experience with Morpheus, which will be exhibited for reference. Attendees can enjoy exclusive technology demo such as EVE Valkyrie (CCP), a multiplayer dogfighting shooter that uses virtual reality to give the player the sense of being a real pilot in an EVE Online spaceship, Thief (SQUARE ENIX Co., LTD.), which allows players to explore the dark shadowy world of the stealth action title, “The Castle” (SCE) that shows various VR interactions utilizing PS Move, and “The Deep” (SCE), where players can observe the waters from inside a shark proof cage.

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Plantronics headsets for good communication between clients and representative

For years people have been telling me that relations, love and happiness are the most important things in life…At present I realized that I’m able to take or leave all that so long as We have this headset. earphones in the world.

Plantronics Headphones are a pair of small loudspeakers and the aim behind designs it to provide a clear communication at user’s ears. Almost all the headphones have wires which allow them to be connected to a signal source such as an audio amplifier, transistor, video player, or portable media player. It’s also known as stereo phones or, colloquially, cans.

In the today market there are a variety of headsets available in order to give more productivity to users and businessmen. Plantronics Headphones are available in various model and designs but it depends on your business and what you looking for. Are you want to world class call center environment then you must need to choose top quality headphones, because your business is totally depends on customers’ satisfaction and when the equipments use in your organization are poor class then it must affects to the employee and it will make delay the communication between executives and clients.

Today there are two types of Plantronics headphones first type is high-performance and another come in lightweight which used at home properly. Both the headsets are playing vital role among us. But if your business is concern with call center and want to develop world-class environment then it must necessary to choose best quality call center headsets that help to your employees in communicating easily with clients around the world.

Additionally, when you will choose high-quality Plantronics headsets then it gives more productivity in the office and at home in order to making your private business and personal calls.This brand is making for really best results that connect the people in the world in just a second.

There are four basic styles of headphones available in the day-to-day market in order to make strong communication among users such as: ear buds, canal phones, and on-ear and full-sized. Ear buds are the simple option for people, and opportunities are they came filled with your iPod. These headsets are more popular over the outside of the ear canal without going within the authentic ear canal. Near about the entire call center Plantronics headsets comfortable and lightweight, but the tiny speakers aren’t known for good sound productivity.

When you need or looking for a couple of items for home or others uses then it needs to buy a high quality equipments to run successfully business. And if you want to make a world-class environment to your organization then you should test multiple headsets before purchase to it. The latest design and models of these computer equipments available on the market and you should select one of the most advanced items for expand world-class environment where every employee feels comfortable and happy. When you will use high class Plantronics headsets then it increases the relationship between you and your clients much stronger. In order to find more productivity in business you must choose this equipments.